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Virtual Fairground (2008 - 2011) was a Dutch video game developer from Amsterdam. In 2008 it acquired the Dutch Flash development studio Flashclub (and renamed it BigWheel Studio) to serve as main development outfit.〔http://www.gamesindustry.biz/articles/flashclub-acquisition-flash-development-studio-bagged-by-dutch-mmo-outfit-virtual-fairground〕 Virtual Fairground created ''Club Galactik'' (2010), a Flash based virtual world and MMO based on an international animated television series called ''Galactik Football''.〔http://www.gamesindustry.biz/articles/club-galactik-avatar-creator-rolled-out〕 With the game Virtual Fairground targeted a younger audience.〔http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/〕 In 2010 the company collaborated with Dutch DJ Ferry Corsten and announced ''Pulse'', a dance themed rhythm game for iPhone and Steam. It was promised Ferry Corsten would produce 7 new music tracks exclusively for ''Pulse''.〔http://www.ign.com/articles/2010/02/25/world-famous-dj-ferry-corsten-and-virtual-fairground-create-music-game-pulse〕 The final iOS version of ''Pulse: The Game'' was released in March 2010 after being completed by Dutch game developer Rough Cookie.〔http://gamesauce.org/news/2012/12/13/the-global-game-jam-and-beyond-pulse-2009/〕 In the same year Virtual Fairground also developed a development platform for Flash-based 3D MMO's; this enige was called ''The Ride''.〔http://www.develop-online.net/news/35399/Virtual-Fairground-moves-into-engine-market〕 In 2011 Virtual Fairground went bankrupt. The company had financial problems due to some cancelled projects and to a disappointing number of visitors of ''Club Galactik''.〔http://www.control-online.nl/gamesindustrie/tag/virtual-fairground/〕 == Games == * ''Club Galactik'' (online, 2010) * ''Pulse: The Game'' (iOS, 2010, completed by developer Rough Cookie) 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Virtual Fairground」の詳細全文を読む スポンサード リンク
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